GAME Game 113/Day 143, Peter Pan word game
FORM a golden stick (to be snapped in half), 0/1 uses left
MEMORY
SADDEST MEMORY.
The memory starts upon the party's return from the Cradle of Time, a weird pocket dimension vortex where they beat up the goddess of darkness, saved humanity from being swallowed by a grue, so on and so forth. Victorious, they prepare to celebrate! Only to discover that one of their number is getting, well, a little incorporeal.
Grune explains that she and Schwartz, aforementioned goddess of darkness, are connected, two sides of the same coin, and that when Schwartz disappears, she must too. (She didn't tell them this before because they might have hesitated, dooming all of humanity to the hands of Schwartz!) The rest of the party . . . does not take this well, to put it lightly.
Shirley: Senel's Star Festival wish won't come true!
Norma: You promised!
Norma: You promised we'd hold a celebration party when you got your memory
back!
Chloe: That's right. You haven't kept your promise!
Norma: We...we haven't had our party yet!
Norma: Everyone's looking forward to it! You can't do this!
Shirley: You promised we'd go on a picnic to the spring!
Will: Harriet's looking forward to it as well.
Jay: We won't let you say goodbye like this!
Moses: Ain't there anythin' we can do?! Some way you don't have to disappear?!
Grune: The world is not all-powerful.
Grune: There is nothing that can stop me from disappearing.
Senel: Stop talking like that! Stop talking about it like it doesn't matter!
Senel: I...we...we're talking to our friend! It doesn't matter if you're a
goddess or not!
Moses: Senel's right! We want to talk to the Grune who's part of our family!
Norma: Yeah! Tell us what you really feel, G-Girl!
Grune: Thank you, everyone.
Senel: Grune.
This is when Grune, who has been super srs Awakened!Grune throughout the back half of her CQ, starts to become "herself" again. She steps forward and hugs each of the party in turn.
Grune: Thank you, Senel.
Grune: Thank you, Shirley.
Grune: Thank you, Will.
Grune: Thank you, Chloe.
Grune: Thank you, Moses.
Grune: Thank you, Norma.
Grune: Thank you, Jay.
Grune: I'm really, really happy right now.
Norma: Then stay with us. We still want to be with you!
Norma: We want you to always be with us!
Grune: Thank you.
Grune: I'm really glad we were able to have such a fun time together.
Will: There's plenty of fun stuff left to do!
Moses: You can't just up and vanish without doin' any of it!
Shirley: We promised we'd all go back together!
Jay: That's right! We're going to be together! Together forever...
Grune: Your feelings make me so happy.
Grune: But the time always comes when a child must leave its parents. Humans
are the same way.
Grune: I'm not leaving you. You're all going on a journey.
Senel: Grune...
Grune: I'm so very, very happy right now.
Norma: But...but...
Grune: I have one last favor to ask. Will you do something for me?
Shirley: We'll do anything...
Chloe: So, please...
Jay: Don't say you're going to disappear!
Grune: Let's say goodbye with a smile. I'd really like to see everyone's
biggest smile.
They continue to protest for a bit, and then Senel finally says, all right, they'll smile. He points out that they all promised to accept whatever happened before they went off to fight Schwartz, and that all their well-intentioned protesting is stressing out Grune, besides. So everyone agrees, and then . . . Grune releases the Summon Spirits, and I'll just embed the FMV below:
Yeah. I am kind of sad not to know Talespeeps well enough to unleash Summon Spirit-fuckery on any of them, because the way Legendia treats the Summon Spirits is seriously bizarre. In any case, Grune fades away, and the rest of the party is left standing in her wake.
Shirley: She's gone.
Senel: Yeah.
Senel: The sky and the sea are both...so blue.
Shirley: Yeah...
Senel: You've all got good looks on your faces.
Shirley: Yeah.
Norma: All right! Since we're all together here, it's time for a you-know-what!
Moses: Hah hah! What do you know! I was just thinkin' the same thing!
Jay: *Sigh* As was I. Being around you two must have contaminated me.
Chloe: We're probably all thinking the same thing.
Will: This must be what it means for all our hearts to be as one.
Shirley: The reason we all feel it is because it's something that's warm and
close to our hearts.
Norma: Yeah, G-Girl's already gone, but...
Shirley: But we're all here.
Senel: Let's do it, then.
Norma: Shout it as loud as you can!
Moses: Hah hah! Leave it to me!
Jay: I hope it reaches Grune.
Chloe: Let's make sure it does.
Will: Okay everyone, put your hearts into it.
Shirley: Yeah!
Norma: Take it away, Senny!
Senel: Let's go! The future awaits!
Senel, Shirley, Will, Chloe, Moses, Norma, Jay: Charge!
It's a really, really wrenching memory in some senses, but I've marked it as positive because it's also so, ultimately, uplifting. They have new tomorrows to look forward to! They saved the world! Their ~hearts~ are ~one~! Jay is really, really emotionally open in this memory (not pictured: the part where he hugs two people), and this is one of his softest moments.
WHAT HE LEARNS
+ Names: not his! (I am going to have the "Jay the Unseen" reveal memory unlock that, I think.) But everyone else's.
+ We saved the world . . . ?
+ Two goddesses: Schwartz governs destruction, Grune creation! But they're interlinked.
+ I hung out with a goddess and we were friends . . . .
+ people leaving is bad :[ but friends are good :]
+ don't make your friends sad!! and accept the consequences of your actions
+ Summon Spirit hijinks.
EFFECTS:
+ 100 dere
+ 20 clinginess
+ 50 happy for the people you care about
+ 50 seeing things through until the end, no matter what
+ 20 emotional honesty
FORM a golden stick (to be snapped in half), 0/1 uses left
MEMORY
SADDEST MEMORY.
The memory starts upon the party's return from the Cradle of Time, a weird pocket dimension vortex where they beat up the goddess of darkness, saved humanity from being swallowed by a grue, so on and so forth. Victorious, they prepare to celebrate! Only to discover that one of their number is getting, well, a little incorporeal.
Grune explains that she and Schwartz, aforementioned goddess of darkness, are connected, two sides of the same coin, and that when Schwartz disappears, she must too. (She didn't tell them this before because they might have hesitated, dooming all of humanity to the hands of Schwartz!) The rest of the party . . . does not take this well, to put it lightly.
Shirley: Senel's Star Festival wish won't come true!
Norma: You promised!
Norma: You promised we'd hold a celebration party when you got your memory
back!
Chloe: That's right. You haven't kept your promise!
Norma: We...we haven't had our party yet!
Norma: Everyone's looking forward to it! You can't do this!
Shirley: You promised we'd go on a picnic to the spring!
Will: Harriet's looking forward to it as well.
Jay: We won't let you say goodbye like this!
Moses: Ain't there anythin' we can do?! Some way you don't have to disappear?!
Grune: The world is not all-powerful.
Grune: There is nothing that can stop me from disappearing.
Senel: Stop talking like that! Stop talking about it like it doesn't matter!
Senel: I...we...we're talking to our friend! It doesn't matter if you're a
goddess or not!
Moses: Senel's right! We want to talk to the Grune who's part of our family!
Norma: Yeah! Tell us what you really feel, G-Girl!
Grune: Thank you, everyone.
Senel: Grune.
This is when Grune, who has been super srs Awakened!Grune throughout the back half of her CQ, starts to become "herself" again. She steps forward and hugs each of the party in turn.
Grune: Thank you, Senel.
Grune: Thank you, Shirley.
Grune: Thank you, Will.
Grune: Thank you, Chloe.
Grune: Thank you, Moses.
Grune: Thank you, Norma.
Grune: Thank you, Jay.
Grune: I'm really, really happy right now.
Norma: Then stay with us. We still want to be with you!
Norma: We want you to always be with us!
Grune: Thank you.
Grune: I'm really glad we were able to have such a fun time together.
Will: There's plenty of fun stuff left to do!
Moses: You can't just up and vanish without doin' any of it!
Shirley: We promised we'd all go back together!
Jay: That's right! We're going to be together! Together forever...
Grune: Your feelings make me so happy.
Grune: But the time always comes when a child must leave its parents. Humans
are the same way.
Grune: I'm not leaving you. You're all going on a journey.
Senel: Grune...
Grune: I'm so very, very happy right now.
Norma: But...but...
Grune: I have one last favor to ask. Will you do something for me?
Shirley: We'll do anything...
Chloe: So, please...
Jay: Don't say you're going to disappear!
Grune: Let's say goodbye with a smile. I'd really like to see everyone's
biggest smile.
They continue to protest for a bit, and then Senel finally says, all right, they'll smile. He points out that they all promised to accept whatever happened before they went off to fight Schwartz, and that all their well-intentioned protesting is stressing out Grune, besides. So everyone agrees, and then . . . Grune releases the Summon Spirits, and I'll just embed the FMV below:
Yeah. I am kind of sad not to know Talespeeps well enough to unleash Summon Spirit-fuckery on any of them, because the way Legendia treats the Summon Spirits is seriously bizarre. In any case, Grune fades away, and the rest of the party is left standing in her wake.
Shirley: She's gone.
Senel: Yeah.
Senel: The sky and the sea are both...so blue.
Shirley: Yeah...
Senel: You've all got good looks on your faces.
Shirley: Yeah.
Norma: All right! Since we're all together here, it's time for a you-know-what!
Moses: Hah hah! What do you know! I was just thinkin' the same thing!
Jay: *Sigh* As was I. Being around you two must have contaminated me.
Chloe: We're probably all thinking the same thing.
Will: This must be what it means for all our hearts to be as one.
Shirley: The reason we all feel it is because it's something that's warm and
close to our hearts.
Norma: Yeah, G-Girl's already gone, but...
Shirley: But we're all here.
Senel: Let's do it, then.
Norma: Shout it as loud as you can!
Moses: Hah hah! Leave it to me!
Jay: I hope it reaches Grune.
Chloe: Let's make sure it does.
Will: Okay everyone, put your hearts into it.
Shirley: Yeah!
Norma: Take it away, Senny!
Senel: Let's go! The future awaits!
Senel, Shirley, Will, Chloe, Moses, Norma, Jay: Charge!
It's a really, really wrenching memory in some senses, but I've marked it as positive because it's also so, ultimately, uplifting. They have new tomorrows to look forward to! They saved the world! Their ~hearts~ are ~one~! Jay is really, really emotionally open in this memory (not pictured: the part where he hugs two people), and this is one of his softest moments.
WHAT HE LEARNS
+ Names: not his! (I am going to have the "Jay the Unseen" reveal memory unlock that, I think.) But everyone else's.
+ We saved the world . . . ?
+ Two goddesses: Schwartz governs destruction, Grune creation! But they're interlinked.
+ I hung out with a goddess and we were friends . . . .
+ people leaving is bad :[ but friends are good :]
+ don't make your friends sad!! and accept the consequences of your actions
+ Summon Spirit hijinks.
EFFECTS:
+ 100 dere
+ 20 clinginess
+ 50 happy for the people you care about
+ 50 seeing things through until the end, no matter what
+ 20 emotional honesty